Magic Makers Hub

For Space Makers · What A Mission Can Be

A Mission Is Whatever Shape
The Magic Needs.

Nobody here is hired. A Magic Maker is introduced to a Mission, and a Mission holds however the two of you say it does — for a season of a life, a stretch of a year, or every day for years. Say the shape across the table and it stands beside the Mission, so the right person reads it before a word is exchanged.

  1. Full Time

    Every day, all in. The magic is the whole of somebody's days, and the space is built around it.

  2. Part Time

    Three days, two, one afternoon that matters. The magic arrives on its days and the rest of a life goes on around it.

  3. A Contract

    A beginning, an end in sight, and something whole between them. Somebody is brought in for exactly this, and then it is done.

  4. A Short Stretch

    Six weeks. A launch. A summer. A Mission with an edge to it, so somebody can give it everything without giving it forever.

  5. Outside The Hours

    Evenings, early mornings, a weekend a month. Somebody with a whole other life who has this magic too, and the hours to weave it.

  6. A Side Bloom

    A few hours around what they already do — a little of somebody's magic, on the side, often the best of it.

More than one can be true. A Mission that could hold as a contract or a side bloom says both, and is introduced to Magic Makers who would take either.

And Then, What Actually Happens

  1. 01You Say The Mission In The AtelierSeven answers, one at a time — the feel of it, the magic it wants, how it holds, how it pays. It stands in glass beside your Space Portrait the same minute.
  2. 02Magic Makers Are Introduced To ItThe ones whose own words read like yours are shown it, and it is shown to you with them beside it. Nobody applies.
  3. 03A Conversation BeginsEither of you writes first, about this Mission, with their sphere beside their words. A conversation in the plain sense, across a table.
  4. 04You Make It Happen Between YouHow it holds, how it pays, when it starts — settled the way you said it. Magic Makers Hub introduces you and steps back.
  5. 05The Day It Is Filled, Say SoOne press rests the Mission. It stays yours, and wakes the day you want it again.

Make My Glass First I Already Have One

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